Learning and Evaluation/Case studies/Wikimania Esino Lario Survey Results
Wikimania Esino Lario Survey Results
This is the report page for the 2016 Wikimania evaluation survey from the event in Esino Lario. The survey was carried out by WMF Learning and Evaluation team. Conferences and hackathons had been identified as key programs to develop evaluation insight. This third survey offers more information and data on the process and outcomes of the conference. It is intended as a means for participants to share what they got out of the conference and a platform to collect information on how we might improve future conferences and their evaluation. We hope that the lessons learned through the years help inform the creation of future issues of Wikimania. Share, comment and discuss!
- Online survey via Qualtrics (Preview of questions)
- Data collection:
- June 20th – July 21st, 2016
- Conference participants: 1368 attendees
- Survey Respondents: 401 completed survey
- 68% of survey respondents were between the ages of 25 and 44
- 62% identified as men
- 47% of respondents have been involved in the Wikimedia movement for between 6 and 12 years
- 40% indicated it was their first Wikimania
88% of respondents said the conference was «excellent» or «good».
- 95% agree that the conference helped them to gain knowledge from others.
- 90% agree that the conference helped them to share my knowledge with others.
- 88% agree that the conference helped to motivate me to contribute to Wikimedia and its' projects.
- 91% agree that the conference helped them to gain a better understanding of others' viewpoints.
- 87% agree that the conference helped them to strengthen my friendships with online colleagues.
- 74% agree that the conference helped them connect to resources.
- 68% agree that the conference helped them to join or start a project
Nearly all respondents (88%) reported that they plan on pursuing at least one new project or collaboration in the next six months that will involve people that they met at Wikimania 2016.
Conference Design and Content Feedback
- 94% said that the conference gave me the opportunity to exchange ideas with others on Wikimedian issues.
- 94% said that the conference was aligned in the spirit and values of the Wikimedia movement .
- 88% said that the conference was suitable for my background and experience.
- 87% said that the conference provided useful information.
- 76% said that the conference contributed to reaching a shared understanding of the future of open knowledge.
Liked bests and Next Times
The top three favorite sessions were: ""Meetups"", The Coolest Projects of Wikimedia Chapters- Be Inspired, and Privacy- A Limit to "The Sum of all Knowledge"? .
Comparison to Wikimania 2015 sessions showed mixed results. One-hundred and thirty-one respondents indicated that they attended Wikimania 2015 in Mexico City. Of these 131 respondents, the majority (35%) indicated that the overall quality of the content of this year’s sessions were about the same compared to last year. Twenty-four percent indicated that they were better and 27% indicated that they were worse.
Respondents who attended Wikimania 2015 reported a variety of outcomes from last year's conference
Hackathon attendee's self-reported experience with developing was mixed. Most, (26%) indicated they have intermediate level of experience, followed by advanced level of experience (23%), and beginning level of experience (15%).
80% of the respondents said the hackathon was a positive or very positive experience. About 17% said the experience was neither positive or negative, 3% reported that experience was negative.
The most commonly reported tasks that were accomplished at the hackathon included discussing future work (16%), fixing bugs (14%), and adding features to an existing tool (11%).
|What different tasks did you accomplish during your hackathon time? (Select all that apply)||N||%|
|Discussed future work (RFC, specifications, etc.)||63||16%|
|Added features to an existing tool||43||11%|
|Wrote code for a new tool or project||28||7%|
|Worked on or contributed to a new project from the Community Wishlist||23||6%|
|Other (e.g., created a tutorial, helped others)||22||6%|
|Answered research questions||18||5%|
|Ran statistical analyses||18||5%|
|Presented in Hackathon Showcase||18||5%|
|Completed a demoable project||14||4%|
|Pulled research data||17||4%|
|Deployed updates to live sites||10||3%|
|Ran a session in a breakout room||12||3%|
|Made updates to deployment tooling||6||2%|