|(English) This is an essay. It expresses the opinions and ideas of some Wikimedians but may not have wide support. This is not policy on Meta, but it may be a policy or guideline on other Wikimedia projects. Feel free to update this page as needed, or use the discussion page to propose major changes.|
- 12. numbers (subsidies, taxes, standards) - article lengths, numbers of links, number of editors
- 11. The size of buffers relative to the flows
- 10. material stocks and flows - server hardware, comfortable places to surf and type
- 9. The length of delays, relative to the rate of system change
- 8. regulating negative feedback loops - vandalism, etiquette, edit wars
- 7. driving positive feedback loops - ethics, community, governance, groupthink
- 6. information flows (who does and does not have access to what kinds of information) - Main Page style, person DTD, spacetime DTD, Special:Recentchanges, talk pages
- 5. the rules of the system (incentives, punishment, constraints) - IP bans, NPOV, also watchlists, user contributions, 'what links here'
- 4. the power of en:self-organization, e.g. of sysops as IP Death Squad, or of trolls in Legion of Trolls, others in History of Wikipedia, and Self-references
- 3. the goals of the system, e.g. avoiding becoming What Wikipedia is not, serving the three billionth user
- 2. the mindset out of which the goals, rules, feedback structure arise, e.g. the "punishment works" mindset of en:G. W. Bush, Wikipedia power structure, acceptance/resistance to factionalism, NPOV itself
- 1. the power to transcend paradigms, overthrow an elite, change a structure, e.g. various forms of regime change
Donella Meadow on what she meant by feedback in her twelve leverage points :
- Positive feedback loops are sources of growth, explosion, erosion, and col lapse in systems. A system with an unchecked positive loop ultimately will destroy itself.
- The most interesting behavior that rapidly turning positive loop can trigger is chaos. This wild, umpredictable, unreplicable, and yet bounded behavior happens when a system starts changing much, much faster than its negative loops can react to it.
Where does writing articles fit into this paradigm?
- giving content to articles is one of the goals, that is 3.
- Writing articles has impacts all the way up and down the scale, so does reverting them, editing them, deleting them. Writing an article changes the number of articles in the system and number of links in the system to other articles (the "citation count" of "what links here" for instance) - which change the probabilities of flows from one area of the wikipedia to another. Then, the more interesting material there is in one area, the more people interested on this topic or m:value systems will come and edit articles in turn
There are neither nine nor twelve points, I'm a little confused here. :)
- eh, good perception !
- w:Donella Meadows first proposed a 9 level system in a meeting, then further refined it in a 12 points system.
There is a positive feedback loop at work:
- Google indexes Wikipedia
- This makes Wikipedia better known to readers
- This brings new editors (and potentially knowledge)
- This creates more and better articles
- This creates more links to Wikipedia, increasing our PageRank
- Then we get yet more google hits, so more editors again, etc
However, the increased database load from having more readers and editors increases connection times. This may drive our usual contributors away. In other words, points 9&10 act as a constraint on the system.
Another problem with getting many new editors is that it may bring more basic vandalism. This would take up all the time of experienced users trying to cope with vandalism and new comers welcoming and teaching. This behavior happens when a system starts changing much, much faster than its negative loops can react to it.